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Hell Fighter

From DOOM ETERNAL TAG2 (2021): Immora
I got to model the Hell Fighter ship concepted by Emerson Tung. Making it was a big challenge considering how massive it was and how close the camera gets to it. The bulk of the model was made with tile textures and custom vertex normals to control shading. Some parts are baked ( face, door, thrusters... ), but I really wanted to see how far I could push a mid-poly workflow on such an organic design. Additional surfacing details like geodecals, mat blend via vertex paint, and traditional projected decals, were also done by me.